However it’s most important for the roads. ![]() Which means 20m wide by 40m long if a cell is 10m wide. You will define the size of your assets (roads and buildings) in terms of cells, so for instance you could make (or have) a building 2 cells wide by 4 cells long. How do you choose the size of the cells? A cell is the smallest unit when you layout your city. Therefore in this example a grid of 100 by 100 cells, with a cell size of 10 meters, represents a land of 1km by 1km. ![]() Each cell is a portion of land in your city, onto which you’ll put things. And the size of each cell, in meters or blender units (I consider 1 meter equals 1 Blender unit, by convention). You can set two important values: the overall size of the grid, which is how many cells it has on each side.
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